博文

目前显示的是 二月, 2025的博文

0221 project update

图片
I have learned that bevel function in edit mode can make the edges of an object look more natural. Using bevels on vertices and edges, I created a rock. During the process, I noticed that bevel can easily result in overlapping vertices or faces with more than four edges. Therefore, it is necessary to merge vertices in time to remove overlaps and use face selection and triangulation to reduce wrong faces have wrong edges promptly. At the same time, I also learned about loop cuts. Using loop cuts effectively allows for creating the desired shapes and refining the model. I used loop cuts to define the area where I wanted a groove then the groove area was created by scaling tool. For the doorway of this object , I used the propotional editing tool, which I found very convenient for making windows and doors.

Project update 0214

图片
 This week I continued my tutorial study and do a donut. I learned about how to use Geometric node to add the sprinkle and adjust its scale and using math to control density.

Project Update 0207

图片
In this section,I learned how to use modifier to make icing more real.For example,we can use the solidify of modifier to increase the thickness of  icing.Then using face project of snap could pull out the icing shape and let it fit over the donut. Once I completed the general shape of the icing, I started to learn how to make the drip icing.Using E to squeeze it out the basic shape and change mode to sculpt mode to use Inflate and Grab brush to help user get the water drop shape of icing .  After using texture paint ,I completed this donut.

Project update0131

图片
 This week I revised my semester's goal. I thought build a entire room is hard for me because I havn't contact 3D modeling so I decided studying how to use blender is more suitable for me this semester. Therefore,I will follow some vedioes to learn and do some models at first. I did a donut this week and learned some basic skills and plan to complete it next week.